•8. October 2013 • 2 Comments
Gurr has taken the code of his Android port of NetHack 3.4.3 and applied it to UnNetHack 4.0.0.
You can now download the APK file of UnNetHack 4.0.0 for Android 2.1 and up for direct installation from the SourceForge download page of UnNetHack.
There will be soon a version of it that can be downloaded directly from the Google Play Store.
Showing the map in ASCII
Showing the map in modified Abigaba tiles
Showing the software keyboard
•3. June 2013 • 4 Comments
The third installment of the annual NetHack Cross-Variant Summer Tournament called Junethack has started on Saturday June 1st 2013 at midnight UTC and will be running until the end of June.
This year’s installment features additional cross variant achievements for reaching some goals in all or half of the variants, new clan trophies (logarithmic points, most Medusa kills, most games with all conducts broken), a (rudimentary) mobile version of the site, and last but not least, the UnNetHack 5 release candidate.
This tournament is trying to appeal not only to the hardcore serial ascenders but also to players that get constantly mangled and beaten to death in unrealistic brutal situations by this sadistic game (that means probably you) by offering various non-winning achievements and encouraging people to try and play NetHack forks.
You participate in the tournament by playing Vanilla NetHack, SporkHack, UnNethack, AceHack, GruntHack, or NetHack4 on the supported public servers and linking those accounts on your Junethack user page.
You can get in contact with the organizers of Junethack here, on rec.games.roguelike.nethack, and in the #junethack IRC channel on the Freenode IRC network.
If you want to help out in the development of the tournament, you can check out our code from GitHub.
Register at the tournament homepage and start venturing into the Dungeons of Doom!
•30. May 2013 • Leave a Comment
Bulwersator has released the first version of a fork of UnNetHack called “UnNetHackPlus 4.8”.
Read the release announcement on Reddit or look at its NetHackWiki article with some screenshots.
•21. May 2013 • 1 Comment
I have been asked by email what’s happening with UnNetHack and if its development has stalled as did with NetHack or its other Forks.
This absolutely did not happen. It’s true that the last official release has been more than a year ago but you can see on this page that there has been lots of development going on since then.
The planned road map to the next release is as follows:
Next month, the Junethack tournament will be held for the third time and for UnNetHack the release candidate for the next major version will be installed on the public server for playing in this tournament.
After June, there will be a release of UnNetHack so all off line players will finally be able to enjoy the new features and dungeon branches that have been brewing for a year.
•14. March 2013 • 1 Comment
There was a missing tile (“muddy swamp”) in the bundled tileset for UnNetHack 4.0.0.
You can now download the fixed tileset from Sourceforge.
•9. March 2013 • Leave a Comment
I have been a guest on the Roguelike Radio Episode 64 on player competitions on tournaments. The discussed topics included the monthly Angband competition, the weekend Brogue competition, the Junethack and /dev/null Nethack tournaments, the biannual Dungeon Crawl: Stone Soup tournament and the ADOM “Weakest Link” competition.
Extending the show notes on the Roguelike Radio site for NetHack-related links:
Various crazy NetHack ascensions:
•12. January 2013 • 1 Comment
The well-known German podcast CRE has done an episode about NetHack.
Although they don’t mention UnNetHack, the Junethack tournament or my German translation NetHack-De, it’s a fun episode and worth listening to it if you understand German.